Website powered by
Wes Wheeler
Lead Concept Artist @ Dogfish Games- formerly Riot/Hirez/SOE
All
Personal work (procreate) - past year
Alaska Painting Practice
VALORANT // SUNSET Visual Development
Smite: Conquest Season 8 Jungle concepts
Process: Vista
Smite: Conquest Season 8 (Chaos base concepts)
Rogue Company | Favelas
Paladins Bazaar map concepts
Neverglades
Desert Cliffs
Desert Cliffs - Steps/Workflow
Forest clearing
Catapult Designs
Bonsai inspired tree concepts
Plant Concepts 02
Plant Concepts 01
The Rock Shop
Fantasy Architecture - Lumbermill
Fantasy architecture - Mansion/house
Ice crystal cavern
Snow environment/weather concept
River biome mood concept
Crystal Cavern Entrance
Ocean Cliffs
EC Tunnel
Plant designs
Ogre architecture exploration
Interior Concept - Alchemist's shack
Desert Cavern Concept
Various Character Sketches
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